Final Destination Challenge

To start this challenge, I would recommend using an existing household, or even better - a random one (without any exceptions) that are resided in the household. It wouldn't be a challenge If the one that is suffering isn't something you affectioned towards off.

Objective of the challenge: to kill every towny your household meets on sight in different variation of death types (the list of them can be found here: http://sims.wikia.com/wiki/Death#The_Sims_2_2) with the exclusion of electrocution (for players without UNI EP, as there is one trick that can force a towny to repair items *hint*), satellite, sunlight, rally forth and wishing well.

However, it isn't as you think it is. For the sake of challenge (because where's the fun of a challenge when it doesn't live to its name?), you must do through by means of indirect forces. Like you can't just remove a ladder of the swimming pool to initiate a drowning massacre or lock your sims till they burn to death. You must try to execute the following "accidents" through indirect means (have your playable sim stand/sit right in front of the ladder so no sim can climb out of the body of water, or lure one into a room where the fire is occurring). You could lock doors, but I'm not sure If that helps you as it isn't effective IMHO.

If somebody of the townies manages to 'cheat' death and survive, one of your playable sims (roll a die to determine which one or whatever) must attempt to reenact the risky action that would lead them to the same fate of their doom. [i]That's, because the sim that was destined to die escaped it, so it gets skipped and thus gets carried over to another victim, and for gameplay sakes - your own peeps get the taste of the consequences for avoiding their fate.

Penalty: If you don't manage to lead all sims to every possible variation of demises after four seasons from the start of the game (exception, either somebody must die from your played sims that are resided in the neighborhood or one of your playable sims).